An Experience Machine parable
I'm an adherent to the law of attraction. I believe that your thoughts have a vibration and that vibration attracts more of the same into your life. If you think good thoughts, act good acts and feel good feels you will attract more good things - to put it really simply.
In this article, I would like to illustrate how and why it works as it does and try to show you an argument to explain why it is as it is.
There are three concepts that all relate to it, but before we get into that, I would like to point out that it is really just a metaphor. With each paradigm shift in humanity's history, the metaphor has changed - vibrations, alchemy, magic, gods, higher-dimensional beings, aliens - they all were deemed responsible for the Law and they were all just a metaphor - as is my story here. The truth of the Law is probably much more complex than this. But then again... maybe we are getting closer and closer.
Ok, so first of all an Experience Machine - it is a kind of full dive virtual reality (VR) - think about the Matrix movie - that lets you experience anything and everything you want to experience as if it was real. Pretty easy.
Next is the modern art AI and their prompts. Basically the software creates nice pictures based on the words you put into it. You describe what you want to see in as much detail as possible and the machine learning system creates it for you based on the description - the prompt.
Now there is a world famous thought experiment by Nick Bostrom's called the simulation hypothesis argument that goes like this:
- the human species is very likely to go extinct before reaching a “posthuman” stage;
- any posthuman civilization is extremely unlikely to run a significant number of simulations of their evolutionary history (or variations thereof);
- we are almost certainly living in a computer simulation.
Bostrom's argument argues for "ancestors simulation" - think along the lines of history documentary. But I would argue that it won't be used for history lessons - it will be used for entertainment. It will be a computer game. An experience machine.
It will be a AI guided VR game. And as any computer game, it want nothing more than player engagement - it craves your attention. As per simulation argument, you are probably already in it. And that VR is controlled by prompts and those prompts will be (or, indeed, are) your thoughts.
So in summary - you are living in an Experience Machine and every thought you ever had is a prompt for generating your world and that's how law of attraction operates.
Learn to control your thoughts and gain control of your world. Direct your attention and direct the story of your world. Positive thinking - quite literally - makes for positive life.
Now consider how close we are to actually create this. Or another layer? We have VR, we have NeuraLink to read your mind and connect to your senses directly, we have machine learning AI generated photorealistic videos, we have unreal engine and similar that create graphics undistinguishable from reality. Plug a quantum computing in and you can never get out of this fractal rabbit hole
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